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Frame Analytics and Texture Inputs

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@sebavan sebavan released this 26 May 07:40
· 371 commits to release since this release

This release includes new data around like number of commands, memory and more texture types support:

  • Analyse and extract number of calls per commands.
  • Analyse and extract memory information (Frame and global).
  • Record Buffer and Render Buffer information.
  • Fixed Shader Beautifier.
  • Fixed Invalid Attrib Location Crash
  • WebGL2 Texture 3d visualization (first and last three to save space)
  • WebGL2 Texture 2d array visualization (first and last three to save space)
  • Compressed textures information
  • Webgl1 Texture type Half Float OES Visualization.