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I recently came across your work and was truly impressed by your expertise. I wanted to reach out to discuss a Node Express based version that utilizes Socket.IO, allowing an unlimited number of players to join and engage in chat functionality above the sprite.

After becoming bored with the existing implementation, I took the liberty of updating the overall look and feel, as well as making significant enhancements to the code. Although I managed to add a few features, I must admit that they did not quite align with my original vision for the project.

Nevertheless, I genuinely admire your skills and creativity, which is why I am reaching out to you. I would be thrilled to collaborate with you on further stages of development or even explore an entirely unrelated version based on this updated iteration. If you happen to come across this message and find it intriguing, I would be delighted to discuss the possibilities further.

I recently came across your work and was truly impressed by your expertise. I wanted to reach out to discuss a Node Express based version that utilizes Socket.IO, allowing an unlimited number of players to join and engage in chat functionality above the sprite.

After becoming bored with the existing implementation, I took the liberty of updating the overall look and feel, as well as making significant enhancements to the code. Although I managed to add a few features, I must admit that they did not quite align with my original vision for the project.

Nevertheless, I genuinely admire your skills and creativity, which is why I am reaching out to you. I would be thrilled to collaborate with you on further stages of development or even explore an entirely unrelated version based on this updated iteration. If you happen to come across this message and find it intriguing, I would be delighted to discuss the possibilities further.
@BadNintendo BadNintendo merged commit b2168da into gh-pages Jun 1, 2023
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2 participants