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3.8.1

@BakaAkari BakaAkari tagged this 25 Nov 17:23
The commit fixes a bug in the code where the incorrect texture
connection port was used for the normal texture. By changing the port
from 22 to 5, the issue is resolved and the normal texture is now
correctly connected. This ensures that the correct setup is created for
the normal texture when LODs are selected, and maintains consistency
with other texture types.
Assets 2
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