ArrowVortex BPM calculation built into Rhythm Doctor! Also works for the Set Beats Per Minute event! No more tapping or having to boot a separate program!
I must thank my great friend git for doing a lot of this work for me since i don't do a lot of C# coding :D
- BPM guessing with multiple results for the Play Song and Set Beats Per Minute event
- Set Beats Per Minute calculation has a duration entry to calculate the next given seconds of a song based on the placement of the event.
Simply drag the given dll into the folder where your mods are held.
- Deleting a set beats per minute event after a calculation can sometimes cause the editor to freeze? It doesn't like fully crash the game, the keybind to exit the editor (alt-q) still works and you can still use keybinds and such to save.
- On Set Beats Per Minute events, results with a lot of guesses can go under the duration box.
- BPM detection can take a while on longer songs
- Cancelling a bpm detection can cause it to be stuck on the "Cancelling..." screen. Reloading the editor fixes, but it's annoying.
- Add some kind of offset calculation
- Improve the UI and speed of calculation.
- Change max and min bpm via preferences (like ArrowVortex, this uses the minimum of 89 BPM and max of 205bpm), hopefully via the pager menu eventually.
- Improve detection