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Framework Definitions

Garrett Luskey edited this page Jun 19, 2026 · 5 revisions

AllowedThread - Example

AutoSync - Example

  • Server automatically sends value updates to the client
  • Supports custom policies, likely not needed for what you are doing

GameThread - Example

  • Runs functions on the game thread
  • Required for mutations applied from the network. Since the network thread is separate from the game thread, AccessViolationExceptions can happen at random times.

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