For Ludum Dare 43
Theme: Sacrifices must be made
Idea: Player controls a Knight that must protect his ally/loved one/etc, but enemies are too strong and to acomplish his duty he could only overdrive his abilities obtaining teporarily greater strength, but lowering it afterwards
Example: Overdriven movement ability allows player to fly, but afterwards even jumps wont be easy
Project was started with a big delay on the first day
And I won't be able finish it before deadline for Compo