The graph-powered radial menu for Unreal Engine.
Press V to open a fully customizable pie menu. Design your menus visually with a node graph editor, add context-aware switching, submenus, and 40+ built-in action types.
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Read the Getting Started guide
Check the FAQ for common questions
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- Graph-Based Configuration -- Design your menus visually with a powerful node graph editor. Drag, drop, and connect nodes to build your ideal workflow.
- Context-Aware Menus -- Menus adapt automatically based on your selection, editor mode, active tab, and more. 48+ editor contexts supported.
- 40+ Built-in Action Types -- Viewport, transform, play, build, spawn, blueprint operations, material, sequencer, Niagara, PCG, and more.
- Submenus & Navigation -- Nest menus with SubMenu nodes, navigate between wheels with GoToWheel.
- Live Editing -- Add or remove actions directly from the pie menu at runtime without restarting the editor.
- Python Integration -- Write custom Python actions with inline code execution, dynamic labels, and visibility conditions.
- Keyboard Shortcuts -- Configurable hotkeys and node spawn shortcuts for power users.
- Full Source Code -- Complete C++ source included. Extend with your own action node types.
| Engine Version | Plugin Version | Support |
|---|---|---|
| UE 5.7 | 1.0 | ✅ |
| UE 5.6 | 1.0 | ✅ |
| UE 5.5 | 1.0 | ✅ |
| UE 5.4 | 1.0 | ✅ |
| UE 5.3 | 1.0 | ✅ |
| UE 5.2 | 1.0 | ✅ |
| UE 5.1 | 1.0 | ✅ |
| UE 5.0 | 1.0 | ✅ |
| UE 4.27 | 1.0 | ✅ |
Version 1.0 -- Initial release
- 40+ action node types across 15 categories
- Graph-based menu editor with Root, Switch, WheelOutput, and SubMenu nodes
- 5 Switch node types: EditorContext (48 contexts), EditorMode, SelectionCount, ActorClass, BlueprintContext
- Radial pie menu widget with nested rings (up to 4 levels, 12 wedges per ring)
- Live editing: add/remove actions directly from the pie menu
- Context-aware menus with automatic switching
- Quick Menu Panel (dockable tab with shortcuts and console)
- Python custom code actions (optional, requires Python plugin)
- Multi-version compatibility: UE 4.27 -- 5.7
- Configurable hotkey (default: V)
- Material-based pie rendering with vertex fallback
MIT License -- Copyright (c) 2026 Gregoire