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Freezing when processing some objects #83

@deevroman

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@deevroman

via #74 (comment)

The real reason is in the infinite loop, and not in the number of objects:

https://beakerboy.github.io/OSMBuilding/index.html?id=419266377

I set a logging breakpoint, and you can see that it is called a huge number of times:

Image

I was trying to figure out and fix #80 and came across this issue. The infinite loop also causes a huge consumption of system memory.

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