๐ Hey, Iโm Ritvik
๐ฎ Game Developer/Designer in Progress | ๐ป CSE Student | ๐จ Creative Explorer
๐ฅ Some repos are private until graduation โ portfolio coming soon!
๐ฎ Metroidvania Project
โข Level design focused on atmosphere and traversal
โข Character animations, tilemaps, enemy behaviors (WIP)
โข Learning: parallax, VFX, lighting, environmental storytelling
๐ณ๏ธ Claustrophobic Cave Exploration Game
โข First-person exploration with mystery & resource management
โข No combat โ purely mood, tension, navigation & puzzles
โข Learning: UE5 landscapes, Lumen lighting, foliage, sound design
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Unreal Engine 5
โข Landscapes, lighting, materials
โข First-person interactions, atmosphere building -
Godot
โข 2D Metroidvania structure
โข State machines, tilemaps, smooth movement -
Blender
โข Characters, props, biomes
โข Sculpting, retopo, animation basics -
UI/UX
โข Clean player feedback
โข Menu + HUD polish
- Build games that look amazing, feel alive, and tell stories through design
- Become a creative game developer with strong design + art foundations
- Work at a game studio abroad
- Master Unreal Engine + Blender for next-gen experiences
- Designing maps, characters, environments, and biomes
- Adding subtle micro-animations that make worlds feel alive
- Creating atmosphere with lighting, fog, sound, and color
- Coding when needed โ but my passion is world-building & visual storytelling
If creativity was XPโฆ
Iโd be grinding daily.
