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MapOverlay Custom Info

Scott Zimmerman edited this page Jun 9, 2026 · 2 revisions

This is a file that modders can use to change the dialog and icons found on the overworld minimap. To use, drop it directly in the "Mods" folder. It can be edited with new info, and when creating a modpack it will be included.

The file can be downloaded here: MapOverlay.zip

There is three sections:

  • MapDialog: Specifies the dialog keys used on the map nodes. The lines are pulled from "dialog_eng.lng".
  • MapIcons: Specifies the icons used on the map. Uses X,Y position and an integer to specify the icon.
  • DungeonPosition: Specifies the dungeon icons. Zero based array (0 = 1) and uses X,Y positions.

All nodes must be included for the "MapDialog" section. Every node must contain text. "MapIcons" only need specified if the node should contain an icon. All 8 "DungeonPositions" must be assigned a value.

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