This mod aims to supplement and improve the vanilla animations in third-person gameplay. Some animation examples are shown below.
Activated by holding lanterns
Activated by holding compasses
Activated when throwing projectiles
Activated by using a brush
Activates when taking fire damage
Activates when receiving the levitation effect
Activates when you first receive a diamond
Activates when the player is submerged in water up to their head
Activates when receiving the slow falling effect









