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Design
It is a round-based game with different phases.
initial Phase: select a core that gets surrounded by walls. Phase 1: add spore slingshots at available space inside the walls Phase 2: fire spores at enemy terrain to destroy the enemies' walls Phase 3: build a closed area covered by walls (without gaps) around a core (the existing walls might e destroyed by the enemy. To build walls different wall tiles are available. The type is random. The tiles can be moved and turned before placing them.
If no core could be surrounded the game is lost. The surviving party wins.
On an open field different cores exist. A spore falls from sky the player can chose a core to land on. This core gets surrounded by walls and is the starting base (initial phase).
Cinematic: A bacteria with lots of eyes looks around an sees another field, with another core. The bacteria decide to conquer the other field. So they build spore slingshots.
Player's phase 1 begins.
a giant finger comes down onto the field and crushes everything an the field. The camera zooms away and shows the field is a button on a phone (the easter-egg).