Release 2.3.0
Changes from 2.2.0 to 2.3.0
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[API change] In order to allow to compile with both C-Blosc and C-Blosc2 libraries, a new API has been created for the symbols and function names that had collisions. Here are the changed symbols and functions:
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Blosc2 symbols that take different values than in Blosc1:
- BLOSC_VERSION_MAJOR -> BLOSC2_VERSION_MAJOR
- BLOSC_VERSION_MINOR -> BLOSC2_VERSION_MINOR
- BLOSC_VERSION_RELEASE -> BLOSC2_VERSION_RELEASE
- BLOSC_VERSION_STRING -> BLOSC2_VERSION_STRING
- BLOSC_VERSION_DATE -> BLOSC2_VERSION_DATE
- BLOSC_MAX_OVERHEAD -> BLOSC2_MAX_OVERHEAD
- BLOSC_MAX_BUFFERSIZE -> BLOSC2_MAX_BUFFERSIZE
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Original Blosc1 API that takes the
blosc1_prefix:- blosc_compress -> blosc1_compress
- blosc_decompress -> blosc1_decompress
- blosc_getitem -> blosc1_getitem
- blosc_get_compressor -> blosc1_get_compressor
- blosc_set_compressor -> blosc_set_compressor
- blosc_cbuffer_sizes -> blosc1_cbuffer_sizes
- blosc_cbuffer_validate -> blosc1_cbuffer_validate
- blosc_cbuffer_metainfo -> blosc1_cbuffer_metainfo
- blosc_get_blocksize -> blosc1_get_blocksize
- blosc_set_blocksize -> blosc1_set_blocksize
- blosc_set_splitmode -> blosc1_set_splitmode
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API that has been migrated to blosc2_ prefix
- blosc_init -> blosc2_init
- blosc_destroy -> blosc2_destroy
- blosc_free_resources -> blosc2_free_resources
- blosc_get_nthreads -> blosc2_get_nthreads
- blosc_set_nthreads -> blosc2_set_nthreads
- blosc_compcode_to_compname -> blosc2_compcode_to_compname
- blosc_compname_to_compcode -> blosc2_compname_to_compcode
- blosc_list_compressors -> blosc2_list_compressors
- blosc_get_version_string -> blosc2_get_version_string
- blosc_get_complib_info -> blosc2_get_complib_info
- blosc_cbuffer_versions -> blosc2_cbuffer_versions
- blosc_cbuffer_complib -> blosc2_cbuffer_complib
It is recommended to migrate to the new API as soon as possible. In the meanwhile, you can still compile with the previous API (corresponding to C-Blosc2 pre-2.3.0), by defining the
BLOSC1_COMPATsymbol in your C-Blosc2 app (before including the 'blosc2.h' header). -
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Fixed some issues in converting from super-chunks to frames and back. Now it is possible to do a rountrip without (known) problems.
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LZ4 codec has been bumped to 1.9.4.