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Default Config

BradleyPlaysTTV edited this page Jun 6, 2026 · 1 revision

Default Config

This is the default config.

[general]
	# If true, then fake players can also transform items by throwing them.
	allowFakePlayer = true
	# Should items emit smoke, flame, or bubbles while ticking through their conversion timers?
	enableParticles = true
	# Should a sound effect play when an item successfully finishes its world transformation?
	enableSounds = true
	# How many rows to have for recipe outputs. There are 9 slots in a row. Setting the value to 2 would be 18 slots
	# Default: 2
	# Range: 1 ~ 3
	totalOutputRows = 2

[recipe]
	# If true, then if another recipe is valid after the first recipe has finished. It will continue to process the next recipe.
	allowContinuousRecipes = false
	# How often (in ticks) items on the ground look for valid recipes. 1 = every single tick (heavy performance), 20 = once every second (highly optimized). Default: 4.
	# Default: 4
	# Range: 1 ~ 100
	tickProcessingRate = 4

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