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Default Config
BradleyPlaysTTV edited this page Jun 6, 2026
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1 revision
This is the default config.
[general]
# If true, then fake players can also transform items by throwing them.
allowFakePlayer = true
# Should items emit smoke, flame, or bubbles while ticking through their conversion timers?
enableParticles = true
# Should a sound effect play when an item successfully finishes its world transformation?
enableSounds = true
# How many rows to have for recipe outputs. There are 9 slots in a row. Setting the value to 2 would be 18 slots
# Default: 2
# Range: 1 ~ 3
totalOutputRows = 2
[recipe]
# If true, then if another recipe is valid after the first recipe has finished. It will continue to process the next recipe.
allowContinuousRecipes = false
# How often (in ticks) items on the ground look for valid recipes. 1 = every single tick (heavy performance), 20 = once every second (highly optimized). Default: 4.
# Default: 4
# Range: 1 ~ 100
tickProcessingRate = 4