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Group nodes don't use correct tree if one already present in scene #74

@BrendanParmer

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@BrendanParmer

Let's say we turn a tree into python, and the tree has a group node using tree called "A", which does x. If there's already a group called "A" (doing y) in the scene when we run the generated add-on, then the generated add-on defaults to the group doing y, which could result in errors

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