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Blender 5.0#181

Merged
BrendanParmer merged 15 commits intov4.0from
Blender-5.0
Oct 15, 2025
Merged

Blender 5.0#181
BrendanParmer merged 15 commits intov4.0from
Blender-5.0

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@BrendanParmer BrendanParmer commented Oct 15, 2025

Issues

Changes

Features

  • Updated node settings for 5.0
  • Scenes now use compositing_node_group instead of node_tree
  • Added closure zone support
  • Added repeat and closure zone support to shader node trees
  • Bundles support
  • Field to Grid support
  • Handle new geometry viewer items
  • Handle compositor file output items
  • Handle Convert to Display node settings
  • Support optional label socket attribute
  • Geometry node trees can now set use_wait_for_click and show_modifier_manager_panel flags
  • material.use_nodes is now only set in versions before Blender 5.0

Fixes

  • Vector dimensions for node tree default sockets are now properly handled (TODO: hotfix for 3.5.2?)
  • Corrected some type hints

Other

  • New generated scenes are now created from a blank slate, rather than copying the current scene
  • Use settings_str instead of redefining in each conditional block
  • Renamed some variables

Tools

  • Added new setting types
    • CLOSURE_INPUT_ITEMS
    • CLOSURE_OUTPUT_ITEMS
    • COLOR_MANAGED_DISPLAY_SETTINGS
    • COLOR_MANAGED_VIEW_SETTINGS
    • COMBINE_BUNDLE_ITEMS
    • COMPOSITOR_FILE_OUTPUT_ITEMS
    • EVALUATE_CLOSURE_INPUT_ITEMS
    • EVALUATE_CLOSURE_OUTPUT_ITEMS
    • FIELD_TO_GRID_ITEMS
    • GEOMETRY_VIEWER_ITEMS
    • SEPARATE_BUNDLE_ITEMS

@BrendanParmer BrendanParmer self-assigned this Oct 15, 2025
@BrendanParmer BrendanParmer added bug Something isn't working enhancement New feature or request refactor Clean up or reorganize the code labels Oct 15, 2025
@BrendanParmer BrendanParmer added this to the v4.0 milestone Oct 15, 2025
@BrendanParmer BrendanParmer merged commit e0ec191 into v4.0 Oct 15, 2025
@BrendanParmer BrendanParmer deleted the Blender-5.0 branch October 15, 2025 03:50
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bug Something isn't working enhancement New feature or request refactor Clean up or reorganize the code

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