2.3.1|Fix migrate|修復遷移功能
- 修好「sqlite 遷出讀到空資料」的問題,資料表名稱原本被寫死,改用設定檔的
table-name。 - 遷移到 YAML 現在會真的存檔(之前只寫進記憶體)。
- 遷移改為直接讀來源寫目標,不再和背景存檔搶佇列,避免遺漏資料。
- 失敗會明確報錯;結束時關閉連線,避免外洩。
⚠️ 更新 NatureRevive 版本前務必備份資料庫以及地圖檔案。
⚠️ 雖然我們已經盡全力確保領地、重生等插件功能無誤,還請務必在更新前備份地圖檔案。
⚠️ 若需要在 Folia 使用本插件,請使用下方提供的 FastAsyncWorldEdit 版本,所有改動
-# 本次改動未修改到 FastAsyncWorldEdit ,僅因為方便下載所以還是附上 jar
- Fix empty read when migrating out of SQLite (table name was hardcoded; now uses config).
- Migrating to YAML now actually saves (used to only write to memory).
- Migration reads source then writes target directly, no more queue race / data loss.
- Reports failures properly and closes connections when done.
⚠️ Before updating the NatureRevive version, please make sure to back up your database and map files.
⚠️ Although we have done our best to ensure that all plugin functions (such as claims and reviving) work flawlessly, please be sure to back up your map files before updating.
⚠️ If you need to use this plugin on Folia, please use the FastAsyncWorldEdit version provided below. All Changes
-# This update does not include changes to FastAsyncWorldEdit; the jar file is only attached here for downloading convenience.