You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Currently used to make sounds echo while underground or in the nether, and to make sounds a bit more muted while underwater.
Added big mushrooms to lush caves, to compensate for the fact that mushroom caves do not currently spawn anywhere.
Sandstone and red sandstone are now a filler block instead of a cave floor/ceiling block in deserts and mesas.
Increased /bigglobe:locate structures max radius from 10k to 100k blocks.
Removed daylight cycle speed gamerule, since vanilla now has a direct replacement for it: /time rate <rate>.
The associated network packet is also removed, so if you're using Big Globe on a server, then the server and client will both need to update for this version.
Fixed inconsistencies between where beach terrain spawns and where beach biomes spawn.
Fixed LOD rendering with view bobbing and nausea.
Fixed a couple nether mobs not spawning.
Tried to stop some structures from spawning too close to a river. Hopefully this works.
Fixed log cabins rarely spawning with a different wood palette than spruce or dark oak.
Added mixin to make biome temperatures not depend on Y level.
Since this counts as a change to vanilla behavior, this mixin is disabled by default, and must be manually enabled in .minecraft/config/bigglobe/mixins.properties.