Skip to content

CCBot mod: cc-ava#513

Merged
krypciak merged 2 commits intostablefrom
ccbot/0
Mar 30, 2026
Merged

CCBot mod: cc-ava#513
krypciak merged 2 commits intostablefrom
ccbot/0

Conversation

@krypciak
Copy link
Copy Markdown
Collaborator

Submitted by:
cyelis1224

@github-actions github-actions bot changed the title CCBot stable: ccbot/0 CCBot mod: cc-ava Mar 30, 2026
@github-actions
Copy link
Copy Markdown

Mod info:
https://github.com/cyelis1224/cc-ava
CrossCode Artificial Voice Acting (TTS) v1.2.3
Adds AI-generated voice acting to CrossCode using the ElevenLabs text-to-speech API.

@github-actions
Copy link
Copy Markdown

What's New in v1.2.3

Critical Fix

  • Fixed mod manager breaking - The voice volume slider was replacing the game's options object, causing CCModManager to lose track of which mods are enabled/disabled on restart. Now inserts the slider in-place without replacing the object.

Per-Voice Volume Control

  • Each voice now supports an individual volume level (0-100)
  • Balance loud and quiet voices independently
  • Set via debug overlay or mod settings: Voice ID, Pitch, and Volume

IPA Pronunciations (community contribution by QuieType)

  • Dungeon names now use proper IPA notation for accurate pronunciation
  • Added: Zir'vitar, So'najiz, Krys'kajo, Ku'lero
  • Pronunciations and transcription overrides only apply on the v3 model

Options Sync Fix

  • Moved CCModManager options sync to after registration to prevent undefined errors

@krypciak krypciak merged commit 2f86ab6 into stable Mar 30, 2026
1 check passed
@krypciak krypciak deleted the ccbot/0 branch March 30, 2026 20:17
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant