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Create: Aquatic Ambitions 翻译提交#5365

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Create: Aquatic Ambitions 翻译提交#5365
ZHAY10086 merged 10 commits intoCFPAOrg:mainfrom
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@boring-cyborg boring-cyborg Bot added (Neo)Forge 包含 Forge 或 NeoForge 模组 1.20.x Minecraft 版本标签 labels Jul 21, 2025
@cfpa-bot cfpa-bot Bot added 40+ 行数标签 and removed 1.20.x Minecraft 版本标签 (Neo)Forge 包含 Forge 或 NeoForge 模组 labels Jul 21, 2025
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模组 🔗 链接 🎨 相关文件
Create: Aquatic Ambitions 🔍 源代码   | 🟩 MCMOD | 📁 对比(Azusa)
语言文件链接

💾 基于此 PR 所打包的资源包:


create_aquatic_ambitions Mod Domain 验证通过。
ℹ create_aquatic_ambitions-1.20 语言文件验证通过。
ℹ create_aquatic_ambitions-1.20 模组内语言文件验证通过。


🔛 Diff:

create-aquatic-ambitions/1.20
英文 中文
Create: Aquatic Ambitions 机械动力:海洋雄心
Prismarine Alloy Block 海晶合金块
Conduit Cage 潮涌核心笼
Prismarine Alloy 海晶合金
Prismarine Alloy Rod 海晶合金棒
Nautilus Shard 鹦鹉螺壳碎片
Suspicious Rock 可疑的石子
Spiky Shell 尖刺贝壳
Calcium Rich Powder 富钙粉
Conduit Channeling 引潮
Conduit Cage Information 潮涌核心笼信息
Cleansing 净化
can be Channeled 可引潮
Entity Filter 实体过滤器
Everyone 所有实体
Players 玩家
Friendly Mobs 友好生物
Players and Friendly Mobs 玩家和友好生物
Monsters 敌对生物
Processing Items with a Conduit Setup 使用潮涌核心装置处理物品
Awakened Conduits can be used for fan processing 激活的潮涌核心可用于风扇处理
Air Passing through an Conduit's waters will create a Channeling Setup 空气穿过潮涌核心的水域会形成潮涌导流
Extra layers of water will dillute the Conduit's Power, thus creating a Washing Setup instead 额外的水层会稀释潮涌核心的能量,从而形成清洗气流
Items caught in the Channeling stream will be processed 潮涌导流中的物品将会被处理
Awakening Conduit Cages 激活潮涌核心笼
Conduit Cages can be used as more compact version of the conduit's prismarine ring 潮涌核心笼可作为潮涌框架的更紧凑的替代品
Fluids can be pumped into the conduit cage through its bottom face 流体可通过潮涌核心笼的底部泵入
Pumping a fluid into a conduit cage will awaken it 向潮涌核心笼泵入流体会将其激活
Processing Items with the Conduit Cage 用潮涌核心笼处理物品
Conduits Cages can also be used for fan processing 潮涌核心笼也可用于风扇处理
Air passing through an Conduit Cage will create a Channeling Setup 空气穿过潮涌核心笼会形成潮涌导流
Items caught in the Channeling stream will be processed 潮涌导流中的物品将会被处理
Providing effects via Conduit Cages 通过潮涌核心笼提供效果
Awakened Conduit Cages can affect entities nearby 激活的潮涌核心笼可影响附近的实体
Conduit Cage awakened with water will provide the Conduit Power effect 用水激活的潮涌核心笼会提供潮涌能量效果
Different fluids will provide different effects 不同的流体会提供不同效果
The mode slot allows you to select which entities will be affected 实体过滤器允许你选择哪些实体将受到效果影响
create-aquatic-ambitions/1.20-keys
Key 英文 中文
itemGroup.create_aquatic_ambitions Create: Aquatic Ambitions 机械动力:海洋雄心
block.create_aquatic_ambitions.prismarine_alloy_block Prismarine Alloy Block 海晶合金块
block.create_aquatic_ambitions.mechanical_conduit Conduit Cage 潮涌核心笼
item.create_aquatic_ambitions.prismarine_alloy Prismarine Alloy 海晶合金
item.create_aquatic_ambitions.prismarine_alloy_rod Prismarine Alloy Rod 海晶合金棒
item.create_aquatic_ambitions.nautilus_shard Nautilus Shard 鹦鹉螺壳碎片
item.create_aquatic_ambitions.suspicious_rock Suspicious Rock 可疑的石子
item.create_aquatic_ambitions.spiky_shell Spiky Shell 尖刺贝壳
item.create_aquatic_ambitions.calcium_rich_powder Calcium Rich Powder 富钙粉
create_aquatic_ambitions.recipe.aquatic_ambitions.fan_channeling Conduit Channeling 引潮
create_aquatic_ambitions.tooltip.conduitcage.header Conduit Cage Information 潮涌核心笼信息
tooltip.create_aquatic_ambitions.effect.cleansing Cleansing 净化
create.item_attributes.can_be_channeled can be Channeled 可引潮
create_aquatic_ambitions.mechanical_conduit.entity_filter.title Entity Filter 实体过滤器
mechanical_conduit.selection_mode.everyone Everyone 所有实体
mechanical_conduit.selection_mode.players Players 玩家
mechanical_conduit.selection_mode.friendly_mobs Friendly Mobs 友好生物
mechanical_conduit.selection_mode.players_friendly_mobs Players and Friendly Mobs 玩家和友好生物
mechanical_conduit.selection_mode.monsters Monsters 敌对生物
create_aquatic_ambitions.ponder.conduit_processing.header Processing Items with a Conduit Setup 使用潮涌核心装置处理物品
create_aquatic_ambitions.ponder.conduit_processing.text_1 Awakened Conduits can be used for fan processing 激活的潮涌核心可用于风扇处理
create_aquatic_ambitions.ponder.conduit_processing.text_2 Air Passing through an Conduit's waters will create a Channeling Setup 空气穿过潮涌核心的水域会形成潮涌导流
create_aquatic_ambitions.ponder.conduit_processing.text_3 Extra layers of water will dillute the Conduit's Power, thus creating a Washing Setup instead 额外的水层会稀释潮涌核心的能量,从而形成清洗气流
create_aquatic_ambitions.ponder.conduit_processing.text_4 Items caught in the Channeling stream will be processed 潮涌导流中的物品将会被处理
create_aquatic_ambitions.ponder.mechanical_conduit_awaken.header Awakening Conduit Cages 激活潮涌核心笼
create_aquatic_ambitions.ponder.mechanical_conduit_awaken.text_1 Conduit Cages can be used as more compact version of the conduit's prismarine ring 潮涌核心笼可作为潮涌框架的更紧凑的替代品
create_aquatic_ambitions.ponder.mechanical_conduit_awaken.text_2 Fluids can be pumped into the conduit cage through its bottom face 流体可通过潮涌核心笼的底部泵入
create_aquatic_ambitions.ponder.mechanical_conduit_awaken.text_3 Pumping a fluid into a conduit cage will awaken it 向潮涌核心笼泵入流体会将其激活
create_aquatic_ambitions.ponder.mechanical_conduit_processing.header Processing Items with the Conduit Cage 用潮涌核心笼处理物品
create_aquatic_ambitions.ponder.mechanical_conduit_processing.text_1 Conduits Cages can also be used for fan processing 潮涌核心笼也可用于风扇处理
create_aquatic_ambitions.ponder.mechanical_conduit_processing.text_2 Air passing through an Conduit Cage will create a Channeling Setup 空气穿过潮涌核心笼会形成潮涌导流
create_aquatic_ambitions.ponder.mechanical_conduit_processing.text_3 Items caught in the Channeling stream will be processed 潮涌导流中的物品将会被处理
create_aquatic_ambitions.ponder.mechanical_conduit_effects.header Providing effects via Conduit Cages 通过潮涌核心笼提供效果
create_aquatic_ambitions.ponder.mechanical_conduit_effects.text_1 Awakened Conduit Cages can affect entities nearby 激活的潮涌核心笼可影响附近的实体
create_aquatic_ambitions.ponder.mechanical_conduit_effects.text_2 Conduit Cage awakened with water will provide the Conduit Power effect 用水激活的潮涌核心笼会提供潮涌能量效果
create_aquatic_ambitions.ponder.mechanical_conduit_effects.text_3 Different fluids will provide different effects 不同的流体会提供不同效果
create_aquatic_ambitions.ponder.mechanical_conduit_effects.text_4 The mode slot allows you to select which entities will be affected 实体过滤器允许你选择哪些实体将受到效果影响
create-aquatic-ambitions/1.20-术语检查
Key 英文 中文 检查结果
block.create_aquatic_ambitions.prismarine_alloy_block Prismarine Alloy Block 海晶合金块 ⚠ 术语异常 prismarine => 海晶石
block.create_aquatic_ambitions.mechanical_conduit Conduit Cage 潮涌核心笼 ✔ 术语 conduit => 潮涌核心
item.create_aquatic_ambitions.prismarine_alloy Prismarine Alloy 海晶合金 ⚠ 术语异常 prismarine => 海晶石
item.create_aquatic_ambitions.prismarine_alloy_rod Prismarine Alloy Rod 海晶合金棒 ⚠ 术语异常 prismarine => 海晶石
item.create_aquatic_ambitions.nautilus_shard Nautilus Shard 鹦鹉螺壳碎片 ✔ 术语 shard => 碎片
create_aquatic_ambitions.recipe.aquatic_ambitions.fan_channeling Conduit Channeling 引潮 ⚠ 术语异常 conduit => 潮涌核心
⚠ 术语异常 channeling => 引雷
create_aquatic_ambitions.tooltip.conduitcage.header Conduit Cage Information 潮涌核心笼信息 ✔ 术语 conduit => 潮涌核心
create_aquatic_ambitions.mechanical_conduit.entity_filter.title Entity Filter 实体过滤器 ✔ 术语 entity => 实体
mechanical_conduit.selection_mode.players Players 玩家 ✔ 术语 players => 玩家
mechanical_conduit.selection_mode.friendly_mobs Friendly Mobs 友好生物 ✔ 术语 mobs => 生物
mechanical_conduit.selection_mode.players_friendly_mobs Players and Friendly Mobs 玩家和友好生物 ✔ 术语 players => 玩家
✔ 术语 mobs => 生物
create_aquatic_ambitions.ponder.conduit_processing.header Processing Items with a Conduit Setup 使用潮涌核心装置处理物品 ✔ 术语 items => 物品
✔ 术语 conduit => 潮涌核心
create_aquatic_ambitions.ponder.conduit_processing.text_1 Awakened Conduits can be used for fan processing 激活的潮涌核心可用于风扇处理 ⚠ 术语异常 used => 使用
create_aquatic_ambitions.ponder.conduit_processing.text_2 Air Passing through an Conduit's waters will create a Channeling Setup 空气穿过潮涌核心的水域会形成潮涌导流 ✔ 术语 air => 空气
✔ 术语 conduit => 潮涌核心
⚠ 术语异常 channeling => 引雷
create_aquatic_ambitions.ponder.conduit_processing.text_3 Extra layers of water will dillute the Conduit's Power, thus creating a Washing Setup instead 额外的水层会稀释潮涌核心的能量,从而形成清洗气流 ✔ 术语 conduit => 潮涌核心
✔ 术语 water => 水
create_aquatic_ambitions.ponder.conduit_processing.text_4 Items caught in the Channeling stream will be processed 潮涌导流中的物品将会被处理 ✔ 术语 items => 物品
⚠ 术语异常 channeling => 引雷
create_aquatic_ambitions.ponder.mechanical_conduit_awaken.header Awakening Conduit Cages 激活潮涌核心笼 ✔ 术语 conduit => 潮涌核心
create_aquatic_ambitions.ponder.mechanical_conduit_awaken.text_1 Conduit Cages can be used as more compact version of the conduit's prismarine ring 潮涌核心笼可作为潮涌框架的更紧凑的替代品 ⚠ 术语异常 used => 使用
✔ 术语 conduit => 潮涌核心
⚠ 术语异常 prismarine => 海晶石
create_aquatic_ambitions.ponder.mechanical_conduit_awaken.text_2 Fluids can be pumped into the conduit cage through its bottom face 流体可通过潮涌核心笼的底部泵入 ✔ 术语 conduit => 潮涌核心
create_aquatic_ambitions.ponder.mechanical_conduit_awaken.text_3 Pumping a fluid into a conduit cage will awaken it 向潮涌核心笼泵入流体会将其激活 ✔ 术语 conduit => 潮涌核心
create_aquatic_ambitions.ponder.mechanical_conduit_processing.header Processing Items with the Conduit Cage 用潮涌核心笼处理物品 ✔ 术语 items => 物品
✔ 术语 conduit => 潮涌核心
create_aquatic_ambitions.ponder.mechanical_conduit_processing.text_1 Conduits Cages can also be used for fan processing 潮涌核心笼也可用于风扇处理 ⚠ 术语异常 used => 使用
create_aquatic_ambitions.ponder.mechanical_conduit_processing.text_2 Air passing through an Conduit Cage will create a Channeling Setup 空气穿过潮涌核心笼会形成潮涌导流 ✔ 术语 air => 空气
✔ 术语 conduit => 潮涌核心
⚠ 术语异常 channeling => 引雷
create_aquatic_ambitions.ponder.mechanical_conduit_processing.text_3 Items caught in the Channeling stream will be processed 潮涌导流中的物品将会被处理 ✔ 术语 items => 物品
⚠ 术语异常 channeling => 引雷
create_aquatic_ambitions.ponder.mechanical_conduit_effects.header Providing effects via Conduit Cages 通过潮涌核心笼提供效果 ✔ 术语 conduit => 潮涌核心
create_aquatic_ambitions.ponder.mechanical_conduit_effects.text_1 Awakened Conduit Cages can affect entities nearby 激活的潮涌核心笼可影响附近的实体 ✔ 术语 conduit => 潮涌核心
create_aquatic_ambitions.ponder.mechanical_conduit_effects.text_2 Conduit Cage awakened with water will provide the Conduit Power effect 用水激活的潮涌核心笼会提供潮涌能量效果 ✔ 术语 conduit => 潮涌核心
✔ 术语 water => 水
⚠ 术语异常 power => 力量
✔ 术语 conduit power => 潮涌能量
✔ 术语 effect => 效果
create_aquatic_ambitions.ponder.mechanical_conduit_effects.text_4 The mode slot allows you to select which entities will be affected 实体过滤器允许你选择哪些实体将受到效果影响 ⚠ 术语异常 slot => 槽位

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…mbitions/lang/zh_cn.json

Co-authored-by: Don-Trueno <Don_Trueno@foxmail.com>
@boring-cyborg boring-cyborg Bot added (Neo)Forge 包含 Forge 或 NeoForge 模组 1.20.x Minecraft 版本标签 labels Jul 21, 2025
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还需按bot提示填补缺漏的键

H-He-1-2 and others added 2 commits July 21, 2025 20:38
…mbitions/lang/zh_cn.json

Co-authored-by: Don-Trueno <Don_Trueno@foxmail.com>
@ZHAY10086 ZHAY10086 added the 即将合并 在此标签被添加的 24 小时后 Pull Request 才可被合并 label Jul 23, 2025
@ZHAY10086 ZHAY10086 merged commit 525d26a into CFPAOrg:main Jul 24, 2025
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