Types, Built-in Types, and Literals What are the basic types?
Nulls OK, something is not there. How it works?
Variables, Constants, and Scopes
Control Flow (If, Switch, and Switch Expressions)
Loops (For, While)
Functions and Parameters
Date, Time, Clocks, and Lapses
Strings and Formatting
Collections When things need to stay together.
Namespaces, Imports, and Aliases
Program and Library Structure
Classes and Traits
Ownership and Memory Model
Pointers and Volatile
Standard Library
Toolset (Compiler and IDE)
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