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gbaemu.cpp

NES emulator in cpp

Frontend: sokol EmuCore: ecnavdA-yoBemaG (slightly modified)

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build requirements

Any modern 64 bit OS

  • Linux
    • gcc or clang
    • GTK3 development libraries (for nativefiledialog-extended)
  • Windows
    • Only clang-cl will work. No MSVC.
      • ecnavdA-yoBemaG using __attribute__((packed)) and heavily using switch range-case

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GBA emulator in cpp (with sokol frontend and ecnavdA-yoBemaG backend)

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