Optimize explosion entity raycasts #623
Merged
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Overview
This pull request does two things:
HashSetallocation redirect inblock_raycast.ServerExplosionMixinthat was removed during the 1.21.3 update of lithium (NEWredirects have to return a non-null object.)Benchmarks
~80% improvement in time spent exploding 4096 tnts.
Benchmarked using seed
-3199243952349285632(randomly chosen) and 4096 tnt (/fill ~1 ~-7 ~ ~16 ~8 ~15 tnt)Before:

6612 ms spent in
World#createExplosion(5102 ms spent inExplosionImpl#damageEntities)After:

3710 ms spent in
World#createExplosion(1982 ms spent inExplosionImpl#damageEntities)