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Mycotyrant's descend hability bug #8240

@AitorValdivia

Description

@AitorValdivia

Describe the bug
I encountered this playing in commander mode with "The Mycotyrant" as commander. When Mycotyrant is in the battelfield, it should create a 1/1 token fungus each time I descend (putting a permanent in the graveyard from whatever source) as well as add to himself +1/+1 counters equal to the Fungus or Saprolings you control in total. I realized that the counting is bugged, as creates more tokens than it should. In the example, it should create 2 tokens and creates 10.

To Reproduce
Steps to reproduce the behavior:

  1. Go to multiplayer online and start a game in commander mode against one or more AI players.
  2. Play until you can cast the commander "The Mycotyrant".
  3. The time at which you casted "The Mycotyrant" should not matter as far as is your turn.
  4. During the turn when you casted "The Mycotyrant", note how many permanents went into your graveyard before the end phase. Again, it should not matter if those permanents went to the graveyard before "The Mycotyrant" entered the battelfield.
  5. Now, end your turn and the ability should trigger and create X amount of 1/1 Fungus Token creatures where X is the amount of permanents that went to your graveyard in this turn.
  6. Notice that the amount of tokens created is higher than it should :(

Expected behavior
"The Mycotyrant" should create, at the end of your turn, Fungus token creatures equal to the amount of permanents that went to the graveyard in your turn as well as add to himself +1/+1 counters equal to the Fungus or Saprolings you control in total.

Screenshots
Screenshoots are numbered in order.

Image Image Image Image Image

Desktop (please complete the following information):

  • OS: Windows 11
  • Version: 2.0.05-SNAPSHOT-07.14

Additional context
Just testing a commander deck with "The Mycotyrant" as commander.

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