Ludum Dare #44 jam release
This is the final version at the end of the jam.
Known bugs:
- There is a bug with the room image loading routine (images are offset by wrong pixel clock, making the colors wrong on the street image, ie: sky is green instead of blue).
- Keyboard input routine tries to sample the keyboard latches without clearing the strobe first, so game can sometimes skip past dialog.
bytes free: 5644 (in the area I'm using for code+data)