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Releases: CharlesLove/from-doom-with-love

From DOOM With Love Release 2021-10-12

12 Oct 13:26

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To the madmen that like playing at 200/240p and 16:9, I've finally fixed* it to something more presentable.

New [426x200] (very nice and crispy)
doom93

Old [426x240] (notice how melty the text and various graphics are)
doom00

Changelog:

  • Replaced the 426x240 resolution with 426x200
  • Hotfix: 854x200 is now 852x200 to better fit with 426x200

*Note: 426x200 which correctly stretches to 426x240 is in fact not 16:9. It's 1.775:1 which is very close. Due to this, forcing 16:9 in the options will break it. Please set aspect ratio to auto.

MD5: 06c37fce41711be839e19616242af747

From DOOM With Love Release 2021-09-04

05 Sep 02:10

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Another very minor release.

image

Not a super big update today, just adding an option to fix a minor issue I ran into while viewing and testing demo files. Viewbob settings are often ignored in demo playback depending on the type of demo file. You can now force view bob off for demo playback if you so desire.

Changelog:

  • Added the option to force disable view bob for demo playback.

MD5: 3823f1d3da381eba09d756147205e208

From DOOM With Love Release 2021-08-29

29 Aug 18:55

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Changelog:

  • Updated to DSDA v0.21.3.
  • Reverted FDWL crosshair cross1 change.
  • Caught and fixed some merge inconsistencies.
  • Disabled gl exclusive fullscreen option due to scaling bug.

MD5: 596adcca99fd60f63be7091c7186ad65

From DOOM With Love Release 2021-07-28

28 Aug 23:24

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Minor release focusing on crosshair tweaks today.

doom00
Incorrect

doom81
Correct

doom82
Addendum: I've also reduced the size of cross1 crosshair so it isn't as obscenely long when scaled up.

Changelog:

  • Fix sound and music menu title position
  • Fix crosshair locking offsets (see images above)

Addendum (please redownload):

  • Reduced the length of the cross shaped crosshair.

MD5: a600873143b3fc6dcd7cf47e349e24fd

From DOOM With Love Release 2021-08-24

25 Aug 00:49

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I like my resolutions crispy and wide. How about you?

doom67

I've done the possible and have brought in 16:9, 16:10, and 21:9 200p/400p resolutions. They are as follows:

  • 16:9 - 426x240 & 854x400 (426x200 was not possible due to scaling issues)
  • 16:10 - 384x200 & 768x400
  • 21:9 - 560x200 & 1120x400

Another nice change thanks to the amazing work of the dsda contributors is a much nicer framerate limit implementation. I've replaced my functional, but rudimentary option with this and the increase in smoothness speaks for itself. I have slightly tweaked it so that you can specify an exact framerate instead of doing multiples of 35.

Changelog:

  • Merged in upstream 0.21 dsda-doom changes.
  • Upstream frame limit option has been changed to be a more 1:1 framerate cap (500fps is the default).
  • Doom 95 resolutions have been removed due to poor scaling and redundancy; please use 320x200 or 640x400 instead.
  • 640x400 is now the default instead of 648x480
  • The above widescreen resolutions were added.

Note: Due to these new resolutions being fantasy resolutions, don't expect them to play nicely with software exclusive fullscreen. This also extends to opengl fullscreen as well, but that should hopefully be fixed soon.

MD5: a4cbf2fe8434f3aca006de74c4244efa

From DOOM With Love Release 2021-08-21

21 Aug 19:24

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NOTE: Continues to use the same pre-release dsda-doom code that v2021-08-19 uses. I'm currently working on merging in the public release v0.21 dsda-doom code for future releases.

Who doesn't love a good mystery?

doom55

This release is a small one, but one I think those who still want a sense of discovery will enjoy. Total kills, items, and secrets count can now be hidden for the extended hud. Completion of any of them will recolor that stat count to let you know when you have done everything.

Changelog:

  • Added the ability to hide totals in extended hud.

MD5: 4e7fdf82ea1899b8d834052aba6be030

From DOOM With Love Release 2021-08-19

19 Aug 15:57
a5f7dff

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NOTE: Uses pre-release dsda-doom code. Going forward only release ready dsda-doom code will find their way into public release.

image

Changelog:

  • Pull in upstream dsda-doom changes.

Addendum:

  • I've removed the original version and have replaced it with one which replaces all branding with those of From Doom With Love including a new icon!
  • Doom HUD/Menu stretch is now the default.

MD5: b2b6255b620c85d66bb63671a2a45fe0

From DOOM With Love Release 2021-08-12

13 Aug 00:25
512b01b

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Pretty small update today.
ezgif com-gif-maker (1)
Changelog:

  • In line with with the official Unity port, Spectres can now be targeted by the crosshair. The catch? The crosshair won't snap to them.
  • Pulled in most recent dsda doom changes. You can see the details here.

From DOOM With Love Release 2021-08-09

09 Aug 19:19

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Are you ready for Hexen?

doom37

Changelog:

  • v0.20.0 from dsda-doom has been pulled in. Massive congratulations to Hexen reaching beta status! See here for all that has changed on that front.
  • Tear free vertical sync has been renamed to smart vertical sync.

Addendum:

  • Fixed exhud and map text clipping in Heretic and Hexen.

Note: I've noticed that smart vertical sync can be iffy on certain Intel igpu driver configurations. If you run into tearing issues please use software exclusive fullscreen to force vsync at all times.

From DOOM With Love Release 2021-08-01

01 Aug 17:45
915c75e

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Mostly a bug fix release today.

Changelog:

  • Fixed some vsync logic where exclusive fullscreen was triggering vsync even when fullscreen wasn't also turned on. V-sync should now only enable itself when screen tearing is possible.
  • Map names utilizing larger fonts should no longer clip into the extended hud's text.