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[Bug] Glowmaps that are not layer0 in an item model do not render. #113

@BunkWire2X8

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@BunkWire2X8

Due to this unfortunate issue, the only way to make an item glow is to add the glowmap to the first layer, cut holes in the original texture, and then add it to the second layer. Example is depicted below.
totem layers

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    bugcode-completeThis has been fixed and will be included in the next release

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