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spawn-input: Save and load action maps #3

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@ChronoCoders

Add serialization for input bindings so an ActionMap can be saved to disk and loaded back. It should cover Action, Binding, and AxisDirection in a stable on-disk schema. Players expect their key rebinds to persist between sessions. Acceptance: an action map round-trips to bytes and back with no change, the schema is documented, and a round-trip test passes.

Process is spec-first. Open discussion here before writing code. See CONTRIBUTING.md.

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