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Vertical Slice 2

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@francesctr4 francesctr4 released this 22 Mar 00:40

Project Clapcom: Vertical Slice 2

Main Character

  • Able to move/walk/shoot.
  • Renders the material/texture created by Art.
  • Iteration of script implementation.
  • Implementation of the main shooting mechanic, accompanied by sound.

World

  • Begin implementing gameplay for level 2 "Laboratory".
  • Level 2 "Laboratory" should contain finished art.
  • Level 1 "Warehouse" blockout implemented in Ymir Engine.
  • Lighting System. Basic lights: Point, Directional, Spot and Area (not in scene).

Audio (Placeholders)

  • All attacks have a sound for both the player and enemies.
  • SFX: Footsteps, player death, enemy death.
  • Ambient music, transition from menu to scene. There are music changes according to the level (combat or exploration).

The zip of the release contains the release build of the engine.