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so to sum it up, i tried to compile the source code with flixel3d and every time i attempt to compile it, it doesnt show up in the final build, |
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Answered by
r6915ee
Jun 10, 2026
Replies: 1 comment 12 replies
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Are you intentionally trying to use |
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12 replies
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Okay, I've taken a small look myself. Apparently, in order for
flixel3dto actually be compiled, you just need to import one of its classes somewhere. There's no need to actually use it otherwise.That being said, if you compile and everything goes swell, then you should be all good. if you receive an error about
decomposeToOutput, though, then I'm not too entirely sure why exactly it's failing on that function. It's coming from OpenFL'sMatrix3Don my end, but other than that, I'm unfortunately not too aware of how to fix that.