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Re-implement onDraw functionality for FunkinSprite#897

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Raltyro merged 1 commit intoCodenameCrew:mainfrom
ItsLJcool:patch-3
Feb 3, 2026
Merged

Re-implement onDraw functionality for FunkinSprite#897
Raltyro merged 1 commit intoCodenameCrew:mainfrom
ItsLJcool:patch-3

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@ItsLJcool
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As FlxAnimate didn't have the functionality before, so we have to do the check in FunkinSprite ourselves, as it itself stop's calling the super.draw(); when it is a isAnimate

As FlxAnimate didn't have the functionality before, so we have to do the check in FunkinSprite ourselves, as it itself stop's calling the `super.draw();` when it is a `isAnimate`
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Looks good to me, LJ.

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Raltyro commented Feb 3, 2026

LJ

@Raltyro Raltyro merged commit 0eeef88 into CodenameCrew:main Feb 3, 2026
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LJ

Sorry I just made the fork and forgot about it

Also usually iffy about testing anything in cne cuz I usually break everything when I commit lol

@ItsLJcool ItsLJcool deleted the patch-3 branch February 8, 2026 07:16
hackx2 pushed a commit to hackx2/CodenameEngine that referenced this pull request Apr 7, 2026
As FlxAnimate didn't have the functionality before, so we have to do the check in FunkinSprite ourselves, as it itself stop's calling the `super.draw();` when it is a `isAnimate`
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3 participants