Skip to content

Conversation

@CoderGamester
Copy link
Owner

@CoderGamester CoderGamester commented Jan 14, 2026

Changed:

  • Updated dependency com.gamelovers.dataextensions to com.gamelovers.gamedata
  • Updated assembly definitions to reference GameLovers.GameData

Summary by CodeRabbit

  • Refactor: Updated dependencies and assembly definitions to use GameLovers.GameData.
  • Refactor: Replaced Math.Abs with MathfloatP.Abs and System.Math.Abs.
  • Test: Adjusted test dependencies to align with the updated GameLovers.GameData.

chore(deps): update dependency to com.gamelovers.gamedata
build(release): bump version to 1.0.1 and update changelog
@coderabbitai
Copy link

coderabbitai bot commented Jan 14, 2026

Important

Review skipped

Auto reviews are disabled on this repository.

Please check the settings in the CodeRabbit UI or the .coderabbit.yaml file in this repository. To trigger a single review, invoke the @coderabbitai review command.

You can disable this status message by setting the reviews.review_status to false in the CodeRabbit configuration file.

✨ Finishing touches
🧪 Generate unit tests (beta)
  • Create PR with unit tests
  • Post copyable unit tests in a comment
  • Commit unit tests in branch develop

Thanks for using CodeRabbit! It's free for OSS, and your support helps us grow. If you like it, consider giving us a shout-out.

❤️ Share

Comment @coderabbitai help to get the list of available commands and usage tips.

@github-actions
Copy link

github-actions bot commented Jan 14, 2026

Image description CodeRabbit

Walkthrough

The changes involve updating dependencies and assembly definitions across various files to align with the new com.gamelovers.gamedata package. Additionally, some code modifications were made in RngService.cs for namespace inclusion and method replacements.

Changes

File Summary
AGENTS.md, CHANGELOG.md, Runtime/GameLovers.Services.asmdef Updated dependency to com.gamelovers.gamedata. Updated assembly definitions to reference GameLovers.GameData.
Runtime/RngService.cs Added using GameLovers.GameData; to the namespace. Replaced Math.Abs with MathfloatP.Abs. Replaced Math.Abs with System.Math.Abs.
Tests/EditMode/GameLovers.Services.Tests.asmdef, Tests/PlayMode/GameLovers.Services.Tests.Playmode.asmdef Updated dependency to com.gamelovers.gamedata. Adjusted assembly definitions to reference GameLovers.GameData.

Poem

In the realm of code, changes dance and play,
Dependencies shift like night into day.
With precision and care, we update and align,
Ensuring our systems continue to shine. 🐇✨


Uplevel your code reviews with CodeRabbit Pro

CodeRabbit Pro

If you like this project, please support us by purchasing the Pro version. The Pro version has advanced context, superior noise reduction and several proprietary improvements compared to the open source version. Moreover, CodeRabbit Pro is free for open source projects.

Copy link

@github-actions github-actions bot left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Image description CodeRabbit

Commits Files that changed from the base of the PR and between 9f02bca and 60665a7 commits.
Files selected (6)
  • AGENTS.md (2)
  • CHANGELOG.md (1)
  • Runtime/GameLovers.Services.asmdef (1)
  • Runtime/RngService.cs (3)
  • Tests/EditMode/GameLovers.Services.Tests.asmdef (1)
  • Tests/PlayMode/GameLovers.Services.Tests.Playmode.asmdef (1)
Files ignored due to filter (1)
  • package.json
Files skipped from review due to trivial changes (1)
  • Runtime/GameLovers.Services.asmdef
Review comments generated (6)
  • Review: 5
  • LGTM: 1

Tips

Chat with Image description CodeRabbit Bot (@coderabbitai)

  • Reply on review comments left by this bot to ask follow-up questions. A review comment is a comment on a diff or a file.
  • Invite the bot into a review comment chain by tagging @coderabbitai in a reply.

Code suggestions

  • The bot may make code suggestions, but please review them carefully before committing since the line number ranges may be misaligned.
  • You can edit the comment made by the bot and manually tweak the suggestion if it is slightly off.

Pausing incremental reviews

  • Add @coderabbitai: ignore anywhere in the PR description to pause further reviews from the bot.

Comment on lines +7 to +11
## [1.0.1] - 2026-01-14

**Changed**:
- Updated dependency `com.gamelovers.dataextensions` to `com.gamelovers.gamedata`
- Updated assembly definitions to reference `GameLovers.GameData`

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Image description CodeRabbit

The changes in the CHANGELOG.md file look good, reflecting the update to version 1.0.1 with the necessary modifications.

+ ## [1.0.1] - 2026-01-14
+ 
+ **Changed**:
+ - Updated dependency `com.gamelovers.dataextensions` to `com.gamelovers.gamedata`
+ - Updated assembly definitions to reference `GameLovers.GameData`
+

- **Unity**: 6000.0+
- **Dependencies** (see `package.json`)
- `com.gamelovers.dataextensions` (**0.6.2**) (contains `floatP`, used by `RngService`)
- `com.gamelovers.gamedata` (**1.0.0**) (contains `floatP`, used by `RngService`)

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Image description CodeRabbit

The dependency version for com.gamelovers.gamedata has been updated. Ensure compatibility with this new version.

-   - `com.gamelovers.dataextensions` (**0.6.2**) (contains `floatP`, used by `RngService`)
+   - `com.gamelovers.gamedata` (**1.0.0**) (contains `floatP`, used by `RngService`)

Comment on lines 5 to 11
"UnityEngine.TestRunner",
"UnityEditor.TestRunner",
"GameLovers.Services",
"GameLovers.DataExtensions",
"GameLovers.GameData",
"Unity.PerformanceTesting"
],
"includePlatforms": [

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Image description CodeRabbit

Note: This review was outside of the patch, but no patch was found that overlapped with it. Original lines [22-22]

The reference to "GameLovers.DataExtensions" has been replaced with "GameLovers.GameData", ensuring consistency with the updated dependencies.

-        "GameLovers.DataExtensions",
+        "GameLovers.GameData",

"UnityEditor.TestRunner",
"GameLovers.Services",
"GameLovers.DataExtensions",
"GameLovers.GameData",

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Image description CodeRabbit

The dependency has been updated from "GameLovers.DataExtensions" to "GameLovers.GameData". Ensure that this change aligns with the actual dependencies and usage in the test files.

-        "GameLovers.DataExtensions",
+        "GameLovers.GameData",

Comment on lines +224 to +229
if (min > max || (!maxInclusive && MathfloatP.Abs(min - max) < floatP.Epsilon))
{
throw new IndexOutOfRangeException("The min range value must be less the max range value");
}

if (Math.Abs(min - max) < floatP.Epsilon)
if (MathfloatP.Abs(min - max) < floatP.Epsilon)

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Image description CodeRabbit

There is a potential issue with the logic in the Range method related to comparing floating-point numbers. The condition checks if min > max or if (!maxInclusive && MathfloatP.Abs(min - max) < floatP.Epsilon). However, the subsequent check if (MathfloatP.Abs(min - max) < floatP.Epsilon) seems redundant as it's already covered in the first condition. This redundancy can be removed to simplify the logic.

-			if (MathfloatP.Abs(min - max) < floatP.Epsilon)
-			{
-				return min;
-			}

Issue in Line 285:

In the GenerateRngState method, there is a potential issue with the calculation of value. The expression _basicSeed - (seed == int.MinValue ? int.MaxValue : System.Math.Abs(seed)) might lead to unexpected results when seed is equal to int.MinValue. It's advisable to handle this edge case more explicitly to ensure correct behavior.

-			var value = _basicSeed - (seed == int.MinValue ? int.MaxValue : System.Math.Abs(seed));
+			var value = _basicSeed - (seed == int.MinValue ? int.MaxValue : Math.Abs(seed));

General Comment:

Ensure consistency in using either System.Math or MathfloatP for mathematical operations throughout the codebase to maintain clarity and avoid confusion.

Review Comments

  • 224-229: Redundant logic in the Range method.
  • 285: Potential issue with handling seed value in the GenerateRngState method.

@CoderGamester CoderGamester merged commit ec6964f into master Jan 14, 2026
2 checks passed
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants