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0.3.0#3

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CoderGamester merged 2 commits into
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develop
Feb 9, 2020
Merged

0.3.0#3
CoderGamester merged 2 commits into
masterfrom
develop

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  • Now the MainInstaller checks the object binding relationship in compile time
  • The CoroutineService no longer fails on null coroutines
  • Improved the ObjectPools helper classes with a now static global instatiator for game objects.

Changed:

  • Now the PoolService is only a service container for objects pools and no longer creates/initializes new pools.
  • Removed Pool.Clear functionality. Use DespawnAll or delete the pool instead

Miguel Tomas and others added 2 commits February 4, 2020 11:11
- CoroutineService now checks for null coroutines
- Improved MainInstaller Binding
- Improved PoolService to have pools being able to create outside of the service
- Improved the TimeService inherentence to have ITimeManipulator also be ITimeService
- Fixed UnitTests
…ompile time

- The *CoroutineService* no longer fails on null coroutines
- Improved the *ObjectPools* helper classes with a now static global instatiator for game objects.

**Changed**:
- Now the *PoolService* is only a service container for objects pools and no longer creates/initializes new pools.
- Removed *Pool.Clear* functionality. Use *DespawnAll* or delete the pool instead
@CoderGamester CoderGamester merged commit 95cc9b0 into master Feb 9, 2020
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