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Getting Started

HitTheKit Wiki Publisher edited this page Aug 19, 2026 · 1 revision

Getting Started

HitTheKit is currently a source-only pre-release. You need Unity to run the game from this public repository.

Requirements

  • Git
  • the .NET SDK selected by global.json
  • Unity 6000.5.6f1
  • Unity Hub
  • macOS Apple Silicon only when testing the CoreMIDI plug-in

First run

git clone https://github.com/Codewriter90x/HitTheKit.git
cd HitTheKit
dotnet test HitTheKit.sln
./scripts/sync-core-to-unity.sh

Open src/HitTheKit.Unity in Unity Hub with Unity 6000.5.6f1, then open the project's main scene and enter Play Mode.

Keyboard input is the safest first test and does not require MIDI hardware. On macOS Apple Silicon, follow MIDI and Device Setup before connecting a real kit.

What to try first

  1. Open the main menu.
  2. Choose Play and launch the original Neon Circuit demo.
  3. Try one of the 12 available lessons under Learn.
  4. Open Configure only when you are ready to map a MIDI kit.

For platform-specific limitations, read Platforms and Limitations. For complete commands and generated-file boundaries, continue with Build from Source.

Clone this wiki locally