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Getting Started
HitTheKit Wiki Publisher edited this page Aug 19, 2026
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HitTheKit is currently a source-only pre-release. You need Unity to run the game from this public repository.
- Git
- the .NET SDK selected by
global.json - Unity
6000.5.6f1 - Unity Hub
- macOS Apple Silicon only when testing the CoreMIDI plug-in
git clone https://github.com/Codewriter90x/HitTheKit.git
cd HitTheKit
dotnet test HitTheKit.sln
./scripts/sync-core-to-unity.shOpen src/HitTheKit.Unity in Unity Hub with Unity 6000.5.6f1, then open the
project's main scene and enter Play Mode.
Keyboard input is the safest first test and does not require MIDI hardware. On macOS Apple Silicon, follow MIDI and Device Setup before connecting a real kit.
- Open the main menu.
- Choose Play and launch the original
Neon Circuitdemo. - Try one of the 12 available lessons under Learn.
- Open Configure only when you are ready to map a MIDI kit.
For platform-specific limitations, read Platforms and Limitations. For complete commands and generated-file boundaries, continue with Build from Source.
HitTheKit is an independent open-source project. · Website · Source · GPL-3.0-only