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@bagusnl bagusnl commented Dec 21, 2025

Main Goal

This is interim commit before @neon-nyan take precedence over at fecc199

  1. Move CTSW creator outside while loop to prevent self recreation
  2. Always pause carousel when window is not in foreground
  3. Properly break the for loop when CTS is called
  4. Delay stop scroller to wait for scroller to initialize
  5. Pause/resume carousel on tray activity

PR Status :

  • Overall Status : Done
  • Commits : Done
  • Synced to base (Collapse:main) : Yes
  • Build status : OK
  • Crashing : Yes
  • Bug found caused by PR : -

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  **[Imp]**
  **[Fix]**
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This is interim commit before @neon-nyan take precedence over at  fecc199

1. Move CTSW creator outside while loop to prevent self recreation
2. Always pause carousel when window is not in foreground
3. Properly break  the for loop when CTS is called
4. Delay stop scroller to wait for scroller to initialize
5. Pause/resume carousel on tray activity
@bagusnl bagusnl self-assigned this Dec 21, 2025
@bagusnl bagusnl requested a review from a team December 21, 2025 13:06
@bagusnl bagusnl added Bug Something isn't working Area: UI/UX Issue labeled for User Interface/eXperience related issue Priority: Medium Size: Small labels Dec 21, 2025
@bagusnl bagusnl merged commit b0a0e4f into main Jan 2, 2026
8 checks passed
@bagusnl bagusnl mentioned this pull request Jan 4, 2026
bagusnl added a commit that referenced this pull request Jan 4, 2026
# What's changed? - 1.83.14
- **[New]** Allow game process to be run as child process of Collapse,
by @gablm
  - This allows stuff like Steam Overlay/controls to work.
  - User can enable it under Game Settings -> Advanced Settings.
- **[New]** [ZZZ] DirectX 12 and Ray Tracing experimental settings, by
@neon-nyan
- User can use DirectX 12 and RT/Upscaling in-game natively. You will
need to enable the DirectX 12 option under game settings.
- Availability of certain options depends on the system you are running
on.
- Do note that the game **MIGHT stutter** on any new scene/sprite loads,
and depending on your system it might be slow/fast.
  - The longer you play, the stutter should go away.
- Ray tracing comparison:
#853 (comment)
- **[Fix]** Misc settings not loading, by @gablm 
  - This affected stuff like Advanced game settings, command line, etc
- **[Imp]** Reduce CPU usage in Discord RPC module, by @neon-nyan 
  - More details: #845
- **[Fix]** Plugin news not reloaded on page/region refresh, by @gablm 
- **[Fix]** [ZZZ] Game Settings reset after using Collapse' GSP, by
@shatyuka
- **[Fix]** Discord RPC did not get disabled globally, by @bagusnl
@neon-nyan
  - More details: #849
- **[Fix]** HSR Repair/Cache update method, by @neon-nyan 
  - More details: #852
  - TL;DR: Completely rewritten
- **[Fix]** Sophon not resuming update, by @neon-nyan 
- After cancelling/pausing game update, the launcher should now perform
checks on which assets already updated so only the necessary files are
getting downloaded.
- **[Fix]** [ZZZ] Deleted assets gets redownloaded on update, by
@neon-nyan
  - More details: #854
- **[Fix]** Game update does not work on games without separate audio
package, by @gablm
- **[Fix]** Playtime counter not stopped after user switched game/region
mid-session, by @gablm
- **[Fix]** Directory might not get created when updating game through
Sophon, by @neon-nyan
- **[Fix]** Main Page's Carousel did not get stopped/paused when told
to, by @bagusnl
- Carousel now should get paused if you sent Collapse to tray or when
Collapse is not on the foreground.
- This is interim fix while the whole background subsystem is getting
rewritten by @neon-nyan.
  - More details: #846

### Templates

<details>
  <summary>Changelog Prefixes</summary>
  
  ```
    **[New]**
    **[Imp]**
    **[Fix]**
    **[Loc]**
    **[Doc]**
  ```

</details>
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3 participants