FLUX.1 Fill dev inpainting not working - mask completely ignored #14467
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kulvil7988-svg
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I just ran an outpaint that did what it should, with one caveat: It turned to included background into a wall-poster on an absolute-black wall. The clear over-cropped parts I was trying to recover did recover just fine though. I'm guessing from this behavior and your, that the model needs something to attach to. Try making your mask itself noisy. Like make your mask 127 grey and then apply a gaussian-shaped variance across luminance (or any other method to get a uniformly-distributed (obviously on a higher than per-pixel level), visible, scattered variance). |
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same problem here, how can I solve this problem? |
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Problem
FLUX.1 Fill dev model completely ignores the mask during inpainting. The output image is identical to the input - no changes are applied to the masked area.
Setup
Workflow
Using official workflow from ComfyUI_examples/flux/flux_fill_inpaint_example.png
Settings:
What I tried
Result
No errors in console, generation completes in ~28 seconds, but output is identical to input. The masked area (white coat) remains white instead of being replaced with "pink shirt" as per prompt.
Logs
[INFO] Model Flux prepared for dynamic VRAM loading. 22701MB Staged.
100%|██████████████████████████████████████████████████████████████████████████████████| 20/20 [00:18<00:00, 1.08it/s]
[INFO] Prompt executed in 27.85 seconds
No errors, only warnings about clip missing 'text_projection.weight'
Question
Is this a bug in the latest ComfyUI version? Or am I missing something in the workflow configuration?

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