I thought it might be some kind of scaling issue because I have a 2560x1440 monitor, but resizing the window, or running it in a different monitor produces the same issue. It also causes some kerning issues
The little window with the Queue is sufficiently high resolution, and even the text inside the prompt box is high resolution, it is just the UI elements in the Canvas, as well as the FPS, and TINV counter at the bottom left that are fuzzy.
