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FloatingEffects

A mod which allows effects with a floating-point amplifier.

Some effects make no sense with non-integer values (or are very complicated to implement as a non-integer), thus the amplifier is cast into an int. To give an entity an effect using the /feffect command, which has the same syntex as vanilla's /effect's.

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A mod which allows effects with a floating-point amplifier, only for singleplayer.

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