2 Davinci Speed Editor controlled by Command Post to edit in Premiere Pro. Can this be done? #3517
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Hello. Last week I have been customising the Speed Editor for Premiere Pro. But can this be done... CommandPost does recognise the Speed Editor on startup with a serial number. Anyone any experience? Hope you can help Cheers |
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Replies: 5 comments 4 replies
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Great question! I don't think anyone's ever tried - I'm not sure I know anyone who has two Speed Editors! |
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Thanks for your reply. Well I ordered a second one. So we soon will find out. I choose Speed Editor, and Unit 1. |
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It's even better. They work together. So I have for instance on the right Panel 4 buttons with lights ( 8 when you add shift) for different modes (Edit Mode / Video FX Mode / Audio FX Mode / Color Mode). When you press, it changes how the buttons on the left Panel. Also I have modifiers keys on the left panel that change the behavior of the Jog shuttle on the right panel. (for instance 3 different speeds of going through timeline / 3 different speeds for going trough clips / 3 different speeds for trim). Basically it is one system now... It's bloody amazing.. |
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How can add 2 actions to 1 button. I have changed on both Panels the stop/play button to a 'Shift' button. To make this work, I have put Long Press on the Stop/Play button to change to another bank ( from Bank 1 to Bank 9) , where all the buttons have different functions. When I release I go back to the old bank. But I can only select a bank on Unit 1 or a bank on Unit 2. But I want both Units to change to the shift mode at the same time. So how can I make commands Speed Editor Bank 9 (Unit 1) and Speed Editor Bank 9 (Unit 2) happen at the same time when I press the 'Shift' button on Unit 1. I tried a bit with script with AI but nothing seems to work. Any help would be much appreciated. |
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Thanks. This is working. I have for pressing the shift key: cp.triggerAction("global_resolvebanks",{unit="1",id="Speed Editor_1_9",device="Speed Editor",bank=9,action="bank"}) And for releasing: cp.triggerAction("global_resolvebanks",{unit="1",id="Speed Editor_1_1",device="Speed Editor",bank=1,action="bank"}) This now makes on press Bank 1 (Unit 1) -> Bank 9 (Unit 1) There is only one major problem. On my left console (UNIT 1) I created 8 modes with corresponding shift banks Bank 1 (Unit 1) -> Bank 9 (Unit 1) On my right console I also created 8 modes with corresponding shift banks Bank 1 (Unit 2) -> Bank 9 (Unit 2) But the Modes on Unit 1 are separate from the modes on Unit 2. So it’s not that Unit 1 is in mode 1 then Unit 2 is also in mode 1. So I need a script that checks when Shift is pressed in what mode/bank each Unit is, and then moves that mode to its corresponding shift Bank. For release I can do ‘ Last Bank (Unit 1) and Last Bank (Unit 2) Could anyone help me with this. Thanks in advance. |
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It's even better. They work together. So I have for instance on the right Panel 4 buttons with lights ( 8 when you add shift) for different modes (Edit Mode / Video FX Mode / Audio FX Mode / Color Mode). When you press, it changes how the buttons on the left Panel. Also I have modifiers keys on the left panel that change the behavior of the Jog shuttle on the right panel. (for instance 3 different speeds of going through timeline / 3 different speeds for going trough clips / 3 different speeds for trim). Basically it is one system now... It's bloody amazing..