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BitmapImage DecodePixelHeight Property effects how RotatorTile functions #1411

@michael-hawker

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@michael-hawker

Noticed this in the sample app. It looks like the first transition is correct, but every subsequent transition is shifting with a different image than the intended one. When the transition completes it swaps out the image as the final result:

rotatortilestartnew

You can see at the start the turtles appear and transition to the walkway, but then the transition to the skunk is messed up as it re-uses the sidewalk image for the slide instead of the skunk.

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