I have recently been updating to the new shader version (5.2.2), and there is a setting I am missing.
I used to set "WATER_QUALITY=1" to remove these bright spots (see picture 1) on the edges of the water, but that setting seems to have been removed. (Last version I had was 2.3)
Now I can only achieve it via setting Detail Quality to Potato in performance settings (see picture 2), but that removes a lot of other stuff I want to keep.
Is there a toggle I am missing, that solves my issue?


I have recently been updating to the new shader version (5.2.2), and there is a setting I am missing.
I used to set "WATER_QUALITY=1" to remove these bright spots (see picture 1) on the edges of the water, but that setting seems to have been removed. (Last version I had was 2.3)
Now I can only achieve it via setting Detail Quality to Potato in performance settings (see picture 2), but that removes a lot of other stuff I want to keep.
Is there a toggle I am missing, that solves my issue?