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99% of the time, we have a singleton volume that we want to project along a certain set of viewing directions, so we shouldn't have to specify vol_idx=0. The obvious issue that arises is what to do with volume stacks. The natural way to handle volume stacks and multiple rotations would be to do some sort of broadcasting, but this requires image arrays with multidimensional indices (which we don't have). So for the moment, I suggest we throw an error if multiple rotations are supplied when projecting a volume stack and to just allow the combination of one volume, multiple rotations or multiple volumes, one rotation.