chore: bump version to 9.6.2#969
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github-actions[bot] merged 28 commits intomainfrom Mar 23, 2026
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…56938181 chore: sync main (v9.6.0) into beta
Design spec for a new manage_build MCP tool with 8 consolidated actions: build, status, platform, settings, scenes, profiles, batch, cancel. Covers player builds, platform switching, build automation (Tier 1 target-based for all versions, Tier 2 profile-based for Unity 6+), and async execution via delayCall + PendingResponse polling.
12-task plan covering: extended polling timeout infrastructure, C# build target mapping, job state machine, settings helper, async build runner, ManageBuild handler, Python MCP tool + tests, CLI commands, and final validation.
- Fix SwitchActiveBuildTarget in HandleBatch to use BuildTargetGroup - Fix step title: ToolInfo → ToolMetadata - Fix architecture read to return "x86_64" for round-trip consistency
Manage build
…8003866 chore: update Unity package to beta version 9.6.1-beta.2
ComponentOps: preserve the original objectReferenceValue before trying to assign found sprites; if Unity rejects the assignment (resulting in a null reference), restore the original value and return a clear error indicating the sprite name or fileID was incompatible with the property type. ManageScriptableObject: use TryGetValue to read the legacy "ref" token so non-JObject tokens (e.g. string GUIDs) are preserved; treat ref or value as the resolve token and return a structured error when neither is present. These changes improve robustness when object references are incompatible or when legacy ref formats are used.
…sprite-nested-prefab Bug-fix
…8191627 chore: update Unity package to beta version 9.6.1-beta.3
Quality of Life update
…7483732 chore: update Unity package to beta version 9.6.1-beta.4
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Automated version bump to 9.6.2.