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Wacker edited this page May 28, 2024
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This file is the starting point for the UI and contains 4 regions: Buttons: maps user input to the on-screen buttons External Menu: handles any researcher-created menu; Settings, which handles the navigation of the settings menu as well as the settings affecting the menu Other: which handles which interactable objects will appear in the menu and when interactables go out of range
NewUiNavigation.cs is attached to The VERA_MenuNEW Gameobeject within the VERA_Player prefab at VERA_Player> XR> XR Origin (XR Rig)> CameraOffsetHead> CameraOffset> Camera> VERA_Menu_FINAL> UI Canvas Experiment> VERA_MenuNEW
| Name | Type | Description |
|---|---|---|
| Look Tabber Manager | ButtonTabberManager | The look menu so that it can be navigated to |
| Move Tabber Manager | ButtonTabberManager | The movement menu so it can be navigated to |
| Interact Tabber Manager | ButtonTabberManager | The interactions menu so it can be navigated to |
| Interact Sub Tabber Manager | ButtonTabberManager | The interaction submenu so it can be changed with in-range interactables and be navigated to |
| Settings Navigator | VERA_MenuNavigator | The menu navigator of the settings menu because it operates differently than the rest of the main menu because of the various types of input needed |
| Settings Canvas Group | CanvasGroup | The content of the settings menu so it can be manipulated correctly |
| Toggle Highlight Prefab | HighlightableTab | Used in external menus to highlight toggles |
| Slider Highlight Prefab | HighlightableTab | Used in external menus to highlight sliders |
| Button Highlight Prefab | HighlightableTab | Used in external menus to highlight buttons |
| Name | Type | Description |
|---|---|---|
| Name | Parameters | Description |
|---|---|---|