A multifunction external tool developed for Counter-Strike: Global Offensive.
This project was originally written by me four years ago. I recently refactored it and rebuilt the current version in about four hours, so there may still be some minor bugs.
Since Counter-Strike: Global Offensive is currently in a non-public state and official online multiplayer is unavailable, using this software will not affect other players' gameplay experience.
- External menu
- Clean code
- No memory writing
- Built with C++ (
Release | x86)
ExterGo
│
├── Main.cpp # Program entry point and main feature implementation
├── Head.h # Global definitions, utility functions and shared headers
├── CSGO_SDK.h # Game SDK structures and memory reading functions
- Menu → Main.cpp#L57
- Aimbot → Main.cpp#L191
- Triggerbot → Main.cpp#L243
- Bunnyhop → Main.cpp#L263
- Sonar → Main.cpp#L274
- Hitsound → Main.cpp#L296
- ESP → Main.cpp#L310
- OutFOV → Main.cpp#L337
- Skeleton → Main.cpp#L355
- Box → Main.cpp#L365
- Healthbar → Main.cpp#L370
- Flags → Main.cpp#L376
- Weapon → Main.cpp#L386
- Entry point (thread creation) → Main.cpp#L396
- GameInput → CSGO_SDK.h#L7
- Offsets → CSGO_SDK.h#L18
- Reload memory → CSGO_SDK.h#L238
Use HazeDumper with the JSON file to generate the latest offsets file.
Make sure the Offsets are up to date with the latest version of the game.
This project is released for educational purposes only.
The author is not responsible for any consequences resulting from the use of this software.
