2023-04-15 00:35 :42 [info lp297125] Scanning field 0 on No Mans Land, prefer custom fields true
2023-04-15 00:35 :42 [dbg2 lp297126] Unknown: SEARCHING_FOR_NEXT_BALE: Bale type selected: 1
2023-04-15 00:35 :42 [info lp297126] T7.315 HD/36: SEARCHING_FOR_NEXT_BALE: Starting bale collect/wrap
2023-04-15 00:35 :42 [info lp297126] T7.315 HD/36: SEARCHING_FOR_NEXT_BALE: - BW 2850/-
2023-04-15 00:35 :42 [dbg6 lp297126] Pathfinder constraints: off field penalty 0.0, max fruit percent: inf, field number 0, none, ignore fruit none
2023-04-15 00:35 :42 [dbg6 lp297126] Pathfinder constraints: off field penalty 7.5, max fruit percent: 50.0, field number 0, none, ignore fruit none
2023-04-15 00:35 :42 [dbg6 lp297126] Finding direct path between start and goal...
2023-04-15 00:35 :42 [dbg6 lp297126] resetting pathfinder constraints: maximum fruit percent allowed is now 50.0
2023-04-15 00:35 :42 [dbg6 lp297126] Start pathfinding between x: 146.48 y:241.38 t:345 (358) gear:Forward steer:Straight g:0.0000 h:29.1536 c:29.1536 closed:false open:false and x: 173.33 y:235.83 t:343 (0) gear:Forward steer:Straight g:0.0000 h:0.0000 c:0.0000 closed:false open:false
2023-04-15 00:35 :42 [dbg6 lp297126] turnRadius = 6.0, allowReverse: false
2023-04-15 00:35 :42 [dbg6 lp297126] collision with bale 66
2023-04-15 00:35 :42 [dbg6 lp297126] pathfinder colliding shapes SHAPE TRANSFORM_GROUP with T7.315 HD at x = 174.5, z = -235.6, (1.4x3.5), yRot = 72
2023-04-15 00:35 :42 [dbg6 lp297126] Goal node is invalid, abort pathfinding.
2023-04-15 00:35 dataS/character/humans/npc/pedestrians/america/npcUSA02_m.i3d (52.63 ms)
2023-04-15 00:35 :42 [dbg6 lp297128] Pathfinder constraints: off field penalty 0.0, max fruit percent: inf, field number 0, none, ignore fruit none
2023-04-15 00:35 :42 [dbg6 lp297128] Pathfinder constraints: off field penalty 7.5, max fruit percent: 50.0, field number 0, none, ignore fruit none
2023-04-15 00:35 :42 [dbg6 lp297128] Finding direct path between start and goal...
2023-04-15 00:35 :42 [dbg6 lp297128] resetting pathfinder constraints: maximum fruit percent allowed is now 50.0
2023-04-15 00:35 :42 [dbg6 lp297128] Start pathfinding between x: 146.48 y:241.38 t:345 (358) gear:Forward steer:Straight g:0.0000 h:37.9597 c:37.9597 closed:false open:false and x: 180.14 y:251.75 t:13 (0) gear:Forward steer:Straight g:0.0000 h:0.0000 c:0.0000 closed:false open:false
2023-04-15 00:35 :42 [dbg6 lp297128] turnRadius = 6.0, allowReverse: false
2023-04-15 00:35 :42 [dbg6 lp297128] collision with bale 61
2023-04-15 00:35 :42 [dbg6 lp297128] pathfinder colliding shapes SHAPE TRANSFORM_GROUP with T7.315 HD at x = 181.3, z = -252.1, (1.4x3.5), yRot = 75
2023-04-15 00:35 :42 [dbg6 lp297128] Goal node is invalid, abort pathfinding.
2023-04-15 00:35 :42 [dbg6 lp297132] Pathfinder constraints: off field penalty 0.0, max fruit percent: inf, field number 0, none, ignore fruit none
2023-04-15 00:35 :42 [dbg6 lp297132] Pathfinder constraints: off field penalty 7.5, max fruit percent: 50.0, field number 0, none, ignore fruit none
2023-04-15 00:35 :42 [dbg6 lp297132] Finding direct path between start and goal...
2023-04-15 00:35 :42 [dbg6 lp297132] resetting pathfinder constraints: maximum fruit percent allowed is now 50.0
2023-04-15 00:35 :42 [dbg6 lp297132] Start pathfinding between x: 146.48 y:241.38 t:345 (358) gear:Forward steer:Straight g:0.0000 h:46.2216 c:46.2216 closed:false open:false and x: 166.12 y:203.29 t:294 (0) gear:Forward steer:Straight g:0.0000 h:0.0000 c:0.0000 closed:false open:false
2023-04-15 00:35 :42 [dbg6 lp297132] turnRadius = 6.0, allowReverse: false
2023-04-15 00:35 :42 [dbg6 lp297132] collision with bale 64
2023-04-15 00:35 :42 [dbg6 lp297132] pathfinder colliding shapes SHAPE TRANSFORM_GROUP with T7.315 HD at x = 166.5, z = -202.1, (1.4x3.5), yRot = 24
2023-04-15 00:35 :42 [dbg6 lp297132] Goal node is invalid, abort pathfinding.
2023-04-15 00:35 :42 [info lp297132] T7.315 HD/36: SEARCHING_FOR_NEXT_BALE: Pathfinding failed three times, giving up
2023-04-15 00:35 :42 [dbg14 lp297133] Hud element: hover state changed to false
2023-04-15 00:35 :42 [dbg14 lp297133] Hud element: hover state changed to false
Mods, many. But the vehicles and implement are base game.
READ FIRST
https://github.com/Courseplay/Courseplay_FS22/wiki
Steps to reproduce
Attach bale wrapper
Drive in to field that was created using a plough (No Mans Land).
Actual behavior
-or-
Expected behavior
To wrap all bales
Screenshots

Courseplay version
Version used: 7.2.1.0
Log
Map
No mans land
Vehicles/ implements involved
Vehicle: T7.315
Implement: Vicon MW 2850 with bale turner option.
Mods, many. But the vehicles and implement are base game.
Relevant script mods
Autodrive is installed, but not used in this instance.