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Releases: Cozen-Official/Enigma-Launchpad-OS

v2.0.7

14 Jun 16:04

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Bug fix for OhGeezCmon syncversion.
Emission fix for light rings.

v2.0.6

12 Jun 16:08

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Adds a new "Fade" option to the action options menu, which lerps the value over a set duration on activation and optionally deactivation.
Other small changes (uniformity/dead-code removal).

v2.0.5

11 Jun 21:31

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Hotfix for removed perf probe script.

v2.0.4

11 Jun 20:39

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Fixes race condition for static faders (zero'd out transforms).
Reparents button labels to avoid interactivity raycasting to text labels.

v2.0.3

11 Jun 19:00

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FIx to shader variant stripping on uploaded worlds, the other half of v2.0.2 fix (that version fixed play mode, this fixes builds).

v2.0.2

11 Jun 14:52

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Fix for Mochie "Always On" effect handling: Overlays, Zoom, SST, Letterbox.

ENIGMA OS 2.0

05 Jun 20:14

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Enigma OS 2.0 is now out!
If upgrading from 1.x versions, delete the "Cozen/Enigma Launchpad" folder, the asset now lives in "Cozen/Enigma OS".
2.0 is an entirely new action-based system with lots of new features. Be sure to give the docs a read.

unitypackage

09 Feb 01:11

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DELETE THE ENIGMA LAUNCHPAD FOLDER BEFORE UPDATING!

  • Fixed issue with Shader Folder objects disappearing on play mode entry
  • Fixed fader integration for Mochie folders
  • Updater fix (future updates will delete Enigma Launchpad folder before updating, so do not store things here)

Enigma Launchpad — Final Archive (v1.x)

05 Jun 18:12

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Final archived release of the Enigma Launchpad OS asset (v1.x architecture).

This repository is being reused for the brand-new Enigma OS asset — a complete architectural rewrite. The legacy v1.x source remains accessible on the legacy/launchpad branch, and the final shipping artifact (Enigma.Launchpad.v1.1.unitypackage, identical to the 1.030 release) is preserved here for download.

This release is intentionally not marked as the latest release, and the tag uses a non-version prefix so the legacy in-asset updater will not flag it as an available update.

v1.025

22 Jan 23:08

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The last release somehow did not include the right prefabs for the Mixer, use this release instead. The Mixer prefabs are split for ProTV/VideoTXL so use the correct one.