Let's add a property for Dialog that will then add a spinner for the primary button when it is true instead of the text.
All buttons in the dialog should become disabled when isBusy is true.
The CommandDialog should set isBusy to true when executing a command and when it is completed set it to false.
Let's add a property for Dialog that will then add a spinner for the primary button when it is true instead of the text.
All buttons in the dialog should become disabled when isBusy is true.
The CommandDialog should set isBusy to true when executing a command and when it is completed set it to false.