-
Notifications
You must be signed in to change notification settings - Fork 2
Configuration
CravenCraft edited this page Jan 12, 2024
·
42 revisions
#How much more/less stamina is consumed from melee attacks.
#Range: 0.0 ~ 10.0
melee_stamina_consumption = 1.0
#How much more/less stamina is consumed from two handed attacks (stacks with MELEE_STAMINA_CONSUMPTION).
#Range: 0.0 ~ 10.0
two_handed_stamina_consumption = 2.0
#How much more/less stamina is consumed from one handed (and dual wielding) attacks (stacks with MELEE_STAMINA_CONSUMPTION).
#Range: 0.0 ~ 10.0
one_handed_stamina_consumption = 2.5
#The base amount of stamina a range attack will cost.
#Range: 0.0 ~ 10.0
ranged_stamina_consumption = 1.0
#The base amount of stamina blocking with a shield will cost.
#Range: 0.0 ~ 100.0
block_stamina_consumption = 10.0
#The base amount of stamina blocking a projectile will cost (in addition to blocking cost).
#Range: 0.0 ~ 100.0
projectile_stamina_consumption = 10.0
#The effect ID that will be applied when a player runs out of stamina (default is Mining Fatigue and Weakness respectively).
#Refer to https://minecraft.fandom.com/wiki/Effect#Effect_list for a list of the effects and their corresponding IDs
effects = [4, 18]
#The strength applied to the depletion effect above (The default is 2 and 7. A value such as 4 would apply Weakness IV).
#If no value is set here, and an extra effect is added above, then the effect strength will default to 1.
effects_strength = [5, 1]