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Configuration

CravenCraft edited this page Jan 12, 2024 · 42 revisions

List of Server Config Options

  • melee_stamina_consumption: How much more/less stamina is consumed from melee attacks.
    • Default Value: 1.0
    • Range: 0.0 -> 10.0
  • **two_handed_stamina_consumption **: How much more/less stamina is consumed from two handed attacks (stacks with MELEE_STAMINA_CONSUMPTION).
    • Default Value: 2.0
    • Range: 0.0 ~ 10.0 one_handed_stamina_consumption = 2.5 #The base amount of stamina a range attack will cost. #Range: 0.0 ~ 10.0 ranged_stamina_consumption = 1.0 #The base amount of stamina blocking with a shield will cost. #Range: 0.0 ~ 100.0 block_stamina_consumption = 10.0 #The base amount of stamina blocking a projectile will cost (in addition to blocking cost). #Range: 0.0 ~ 100.0 projectile_stamina_consumption = 10.0 #The effect ID that will be applied when a player runs out of stamina (default is Mining Fatigue and Weakness respectively). #Refer to https://minecraft.fandom.com/wiki/Effect#Effect_list for a list of the effects and their corresponding IDs effects = [4, 18] #The strength applied to the depletion effect above (The default is 2 and 7. A value such as 4 would apply Weakness IV). #If no value is set here, and an extra effect is added above, then the effect strength will default to 1. effects_strength = [5, 1]

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